World Driver Championship Butcher

What does it do?

WDC Butcher can be used to view, export, and import cars from/to a WDC ROM. It can also extract track data, and view track models. More track features may be added in future releases. There is also the option to extract any specific zlib data block from the ROM.

So, you can export car models to .obj files and replace cars with your own models from .obj files.


How does it work?

Drag and drop a WDC ROM onto the exe to load it. Once loaded you can enter commands directly into the shell, try h or --help for a list of available commands. If you view a car or track a new OpenGL window will open to display it.


How do I make a new car?

While it is possible to create a car from scratch and successfully import it, you will run into far fewer problems if you instead export an existing car and modify it to your liking instead.

Things to be aware of when working with an exported .obj file:

Car settings notes:


The ROM doesn't work when I try to load it in an emulator!?

Make sure you have the right settings, the ROMs output by the Butcher are compatible with both real N64s and emulators. For PJ64, it's easiest if you copy the entry for WDC in Project64/Config/Project64.rdb, then change the checksum to match the new checksum of the ROM (the 8 bytes at 0x10), that way the right settings will be all selected for you.


Soo I could export the Falcon Interceptor, replace a starter car with it and totally smash the GT2 cups?

Correct, if you can actually handle the Falcon.


More questions?

jaytheham@gmail.com